Pat Molony launching a kick in full flight — Heidelberg West guernsey, mud-stained and airborne
Live · Station Challenge
#WEST · RUCK MODE

Fly High

Highest mark wins · Film required · Same fight he brings every week

1Kick
Highest mark
RECFilm or bust

The brief Read aloud by the marshal

Siren · Play ball

Pat flies high in the ruck. He wore the Bears on his chest — maroon and blue. This ground once belonged to a different Bears outfit that left for the north. Same colours. Same fight. Prove your team can fly higher. One of you kicks. The rest get someone up there to take the mark. Highest mark wins. No film, no score.

Pat contesting a ruck tap — fully extended for the red Sherrin against a purple guernsey
Ruck contest Get up. Stay up. Take it clean.
Pat post-match, mud-covered in brown and gold guernsey, smiling with a thumbs up
After the war Mud optional. Effort isn’t.
Colours

Maroon & blue — the beast on the jumper. Same lineage as this turf.

Objective

Highest clean mark on film. Best attempt in the window counts.

How to play Four beats · one money shot

Kick One teammate boots the footy
Lift Boosts, packs, towers — get someone up
Mark Clean catch at the highest point
Film Whole attempt on camera or it dies

Rules of the game Marshal has the whistle

  • No ladders, stools, or gear from outside the station.
  • Marshal can stop anything unsafe — pack marks still count if they’re clean.
  • No film = no score — video must show kick, lift, and mark.
  • Marshal ranks teams by height of the mark on video.
  • Best filmed mark in the time window counts.

Filming Money shot for the reel

REC · CAMERA DUTIES

Capture the kick, the lift, and the mark in one take if you can. Show the marshal the video before you leave. Best footage may end up in the end-of-day reel — and in Kate’s inbox.

Scoreboard Highest leap takes the points

1st
Highest mark
10
2nd
Runner-up
7
3rd
Podium
5
Rest
Marked on film
3
Bonus · marshal call Best pack chaos +2 · best Pat celebration +2 · best camera work +2

After the siren Lock it in and move

01
Show the marshal your film
02
Get your points locked in
03
Take the next QR and keep moving